Posts Tagged ‘#GameDesign’

  1. 867 games jobs available now with our clients around the world
  2. 89% of those direct from studios
  3. Our 350+ global clients offer you the chance to fulfil your dreams on a vast array of projects in every setting from the exciting buzz of an indie start-up through to world-class AAA studio environments
  4. Game jobs available in every discipline: Art & Animation, Community Management, Game & Level Design, Marketing, PR, Programming & Development, Sales, Technical & Customer Support, HR & Recruitment, Audio & Sound, Editorial & Journalism, Graduate, Business Operations, Production, QA & Localisation, Senior Management AND Web Development
  5. Job alerts feature – Option to set up jobs by email service enabling you to receive the latest matching jobs in your inbox each morning
  6. Over 75800 applications made since we launched in 2011

If you’re ready to put your talents to work on a new project, our clients are waiting to hear from you!

Check out their live jobs today on www.GamesJobsDirect.com.

Happy hunting.

Article courtesy of Bigpoint PR Team

Hamburg, January 20, 2015 – Bigpoint reveals today the fourteenth playable character in the science fiction oriented MOBA game, Shards of War. Patches is an agile support Sentinel that is able to both shield and speed up allies in trouble. With its advanced skill set, it’s most effective in the thick of a crowded battle.

It will patch you up when it´s done shooting things

On the offensive side, Patches can charge its M.A.H. Lazer and focus-fire its opponents to leave them stunned. With the It´s a trap skill, it generates a stasis field that temporarily traps troops when things get too hectic in the heat of battle. But careful: It´s a trap affects both friend and foe.

In terms of team support, My People Need Me lets Patches dash towards a targeted position, providing an increase in movement speed to all allied Sentinels close-by. Meanwhile Medic!!! enables it to heal a nearby ally with the lowest health. Completed by its Bubble skill, which shields an allied Sentinel, Patches can become the determining factor, especially in closely contested battles.

Puckish and eager to please – itself

It doesn’t matter to Patches, if players love or hate it. As part of the Personal Amelioration and Logistics series medical drones, it was originally meant to revolutionize warfare. Actually it did this, but in its very own way.

Left on the assembly line with a dent in its head, Patches comes with a unique intelligence. This leads it to heal most humans most of the time. However, not always. Half of its processing cycles develop corny jokes and puns, which leads it to finding that doing the opposite can be even more fun.

About Shards of War

Shards of War is the world’s first science fiction-oriented MOBA game and available via a free-to-play client version. It combines Teamplay with an intelligent strategy, character mastery as well as classic top-down shooter controls (WASD) provide action-packed PvP battles in a unique setting.

In Shards of War, two teams of five compete against each other in 20-minute matches, fighting for PvP dominance on the game map. The increasing number of characters currently measures 14 unique Sentinels, each specialized in a certain field: tank, operative, assassin or medic.

The objective of the rival team is to destroy the enemy headquarters by conquering and defending three different paths (Lanes). Each team is given AI-controlled drones to help them in their mission, shipped out by the headquarters to provide assistance. Both teams also may seize neutral drones in the map’s central zone.

Experience points are given for taking down enemy drones, destroying defensive towers, completing missions as well as wiping out enemy players. These points enable individual players to unlock ability-increasing items and to determine which items will be used in a match from their stash of items (Loadout system).

By leveling up one’s own account, opportunities will be unlocked to players to hone their character and activate stronger items.

Key Features of Shards of War:

  • Traditional 5 vs. 5 PvP MOBA gameplay
  • Science-fiction based, unique setting
  • Intuitive top down shooter controls (WASD)
  • 14 unique playable characters, each with their own set of powerful skills
  • Action-packed intense 20-minute matches
  • Item upgrades and crafting
  • Loadout system (opportunity to choose from a pool of different items before the match)

Further information can be found on the official homepage: www.shardsofwar.com.

Recruiting Now!

For your chance to join the Bigpoint studio in Hamburg visit GamesJobsDirect.com.

Art, Design, Community Management Human Resources, Production, UI and Game, Infrastructure, Graphics & Software Engineering roles available

January 6th DeNA announced the launch of Protocol Zero, their innovative stealth-shooter for Samsung Gear™ VR Innovation Edition Powered by Oculus technology. A free demo version exclusively for the Samsung Galaxy Note 4 is available now on the Oculus Store for Free.

“Samsung Gear VR Innovation Edition offers a thrilling experience of complete immersion and discovery in mobile games, and DeNA is excited to be amongst the first to tap into the device’s massive potential,” said Barry Dorf, vice president of partnerships and alliances at DeNA. “We’ve designed Protocol Zero to exclusively leverage the Note 4 and Oculus technology behind the Gear VR, including the smooth 360° scanning and movement around environments, use of hi-tech military optics, suspenseful action, and a point-to-point tactical gameplay experience.”

In Protocol Zero, players will take on the role of a lone operative in a war-torn city tasked with covertly infiltrating enemy territories to overthrow the brutal regime. Night, X-ray and thermal vision allows players to take the perspective of the secret operative where they must remain hidden from sight, scanning dark rooms and taking down enemy targets with silent precision. Protocol Zero is a thrilling Virtual Reality gameplay experience with maximized spatial interaction and stunning 3D graphics.

Protocol Zero is available exclusively for the Samsung Galaxy Note 4 and Gear VR Innovation Edition powered by Oculus technology. Players must utilize the Samsung Gamepad or an Android game controller to control game capabilities in addition to the Gear VR’s integrated touchpad and tracking sensors. Download the demo version of Protocol Zero at the Oculus Store.

Source http://is.gd/SLFxgH

DeNA San Francisco Studio Hiring Engineers, Game Analysis & Design & QA Testers

At DeNA the goal is to make the best mobile social game in the world, central to that goal is the talent based in SOMA, the exciting South of Market area that is at the heart of San Francisco’s technology culture.  You can see the Giants baseball park from their office windows!

DeNA are growing their team, check out their vacancies now on GamesJobsDirect.com:

QA Tester, Game Analytics & Design, Software Engineer Core Server Tech, Software Engineer Server Tech, UI Engineer, Senior Software Engineer Games Server, Senior Database Engineer, Software Engineer Game Server, Full Stack Engineer

Dundee, UK – 7th January, 2015 – Outplay Entertainment, creators of some of the brightest and most addictive games on smartphones and tablets, is rapidly becoming one of the most exciting and fastest growing game developers in the world. Venture-backed, the company has more than doubled its family of employees throughout an unstoppably successful 2014, with six games currently live across multiple platforms – including the App Store Editors’ Choice and BAFTA nominated Monster Legacy and Best New Game Alien Creeps TD both of which have been downloaded over a million times –and three more exciting titles in development.

Outplay HQ is based in right in the heart of Dundee’s beautiful £1 billion waterfront project, where our team of 75+ staff has attracted talent from all over the world, including team members from Italy, Portugal, Ireland, Iran, Bulgaria, Greece and Germany. But as our plans get even bigger and better for 2015, we’re still on the look-out for gifted game-makers and team players the whole world over, to join our ranks. We make the most addictive and enjoyable social games across all gaming platforms – and have a great time doing it.

To find out how you can become a part of Outplay Entertainment’s continuing success story, head on over to gamesjobsdirect.com/browse-jobs/outplay-entertainment, outplay.com/careers LinkedIn or Twitter and get in touch – to be in the game, you just have to press ‘Start’…!

ABOUT OUTPLAY ENTERTAINMENT

Outplay Entertainment are a venture-backed developer and publisher with a mission to deliver fun, free and innovative games for smartphones and tablets, for players to enjoy with friends and others around the world. The immersive, vibrant and unique experiences Outplay create across iOS, Android and Facebook are enjoyed by millions every day. For more information, please visit www.outplay.com.

MEDIA CONTACTS

Europe
Danielle Woodyatt danielle@dwoody.co.uk
North America
Sean Kauppinen sean@ide-agency.com
International Digital Entertainment Agency (IDEA) +1-415-299-2156

Happy New Year!

To kick off 2015 we’re delighted to welcome two new studios to GamesJobsDirect.com:

1 – DeNA San Francisco. In the exciting South of Market heart of San Fran’s technology culture the DeNA team are building things that have never been built, delighting a rapidly evolving mobile app market. Discover how you can join this mobile social gaming powerhouse here.

2 – Bigpoint Hamburg. Over 340 million players enjoy Bigpoint’s 50+ F2P online game portfolio and their team and reach continue to grow – over the last 6 months Bigpoint opened a new mobile games studio in Lyon, a subsidiary in Seoul to expand its presence in the Asian market and has appointed influential team and board members from Zynga, Mythic Entertainments and EABioware. 30 job opportunities available!

Venture into the shadows and brace yourself for a spine-chilling new multi-player experience, Crytek’s third-person thriller turns you into both hunter and hunted as you unite with up to three other players and face an onslaught of bloodthirsty creatures together.

Hiring talent to join the HUNT team in Frankfurt!

Here’s a quick snapshot of the roles available: Animator, UI Programmer, Game Programmer, Character Artist, Senior Character Artist, UI Experience Designer.

More information and how to apply here on GamesJobsDirect.com, happy hunting 🙂

http://www.huntthegame.com/

Game design professionals, this is your chance to help secure the future of the games industry.

The Department of Interactive Multimedia at The College of New Jersey is looking for a game design professional to teach courses in game design and development in addition to other courses across the Interactive Multimedia (IMM) curriculum. The IMM curriculum combines digital media, interactive computing and writing, and offers both hands-on instruction using industry-standard production tools as well as an in-depth exploration of the cultural impact of digital and interactive technology so you will be able to utilise your practical experience and expertise to inspire the students on your program.

About TCNJ

TCNJ is a highly selective institution that has earned national recognition for its commitment to excellence. Emphasizing a residential experience for its 6,000 undergraduates, TCNJ is one of Barron’s 75 “Most Competitive” American colleges, and U.S. News & World Report’s No. 1 public institution of its kind in the northern region of the country. In 2010, TCNJ was named one of the top 50 undergraduate game design programs in the country by GamePro magazine and The Princeton Review. TCNJ is located within an hour of New York City and Philadelphia. The College’s campus is set on 289 tree-lined acres in suburban Ewing Township and is known for its natural beauty. Further information can be found at: http://www.tcnj.edu.

Are you ready to share your expertise and grow the games industry talent of the future?

Apply now here http://is.gd/rWnz8i on GamesJobsDirect.com.

GamesJobsDirect.com is proud to promote 3 newly released vacancies from Proteus Empire, a publisher and game development studio located in beautiful Ljubljana, the capital city of Slovenia.

Proteus Empire make Free 2 Play games for PC and mobile, and also create innovative games for the casino industry. Take a sneak peek inside their studio here: https://www.proteusempire.com/about-us/.

To continue their development of high quality games with fantastic user experience Proteus Empire are offering 3 opportunities to talented games professionals to join their team:

VFX Artist – to create and implement the in-game visual effects for all products across the Proteus Empire portfolio.

Level Designer – to research, design, implement and develop of content for existing games and completely new titles.

Senior Programmer (C++) – to quickly build prototypes from concepts and iterate based on team feedback as well as writing clean, efficient, well-documented, and reusable code.

About Proteus Empire

Based in Ljubljana, Slovenia, Proteus Empire is a fledgling publisher and experienced development team with an extensive background and history in video games. We don’t just make games though, we also work in the lucrative casino industry. Working with cutting edge technology to produce the most exciting casino gambling experiences, including our own virtual dealer hologram technology.

We have a relaxed open office with free breakfast and fruit every morning. Every Friday is Game Jam day, and you get to work on your own pet projects, anything from small mobile projects to larger more adventurous projects. If we can publish it you’re free to make it. We even split the profits 50/50.

Come join us!

Engineers, Artists and Production professionals – if you’re looking for the chance to work on commercially successful titles as part of an acclaimed team this is an opportunity not too be missed!

Based in attractive, recently renovated office space right in the centre of Hamburg, Deepsilver FISHLABS’ 60-strong team of mobile madmen share years of experience and unique know-how in the development of high-end AAA games for smartphones and tablets.

They’re looking for you to join them, full job listings available here.

What Deepsilver FISHLABS offer you:

  • Flat hierarchies, nice colleagues and a very pleasant working atmosphere perfectly suited to team based development of a range of next-gen mobile games
  • Competitive salary, trust-based working time, rarely any crunch time and support of your professional and academic qualification
  • A spacious, well-equipped office right in the centre of Hamburg, Europe’s Green Capital of 2011. Enjoy the most beautiful city in the world’s legendary nightlife, multifaceted cultural offerings and excellent local traffic connections as well as its closeness to Berlin and the Northern and the Baltic Sea
  • Not just an open-door policy, but hardly any doors at all! In our comfy open-plan office, everybody from the trainee to the head-of-studio is always present and accessible.

Article courtesy of Andreas Haase, Press Officer, Goodgame Studios

– After just five years, company staff includes 1000 people from 50 nations

– Hundreds more jobs still available at the rapidly expanding game developer in Hamburg

Hamburg, October 1st, 2014 Goodgame Studios, the specialist in free to play mobile and browser games, welcomed the thousandth employee into its ranks today. Goodgame Studios is the largest game software developer in Germany in terms of employees. It has grown from a start-up to a major enterprise in only five short years. At the end of 2013, the total number of employees at the company’s headquarters in Hamburg and at the subsidiaries in Tokyo and Seoul still barely exceeded 600. At the beginning of this month alone, 87 new employees started an exciting new job here. We currently have people from over 50 nations working at Goodgame Studios, and several hundred positions are still open for recruitment.

Dr. Christian Wawrzinek, the COO and cofounder of Goodgame Studios, considers this ambitious growth an essential component of the company’s strategy: “We’re convinced that this targeted increase in staff is necessary for the lasting and sustainable growth of the company. Despite the large number of new employees, we have extremely rigorous standards when selecting staff and only hire around 1.5% of all applicants. We also search for the best talent all around the globe in order to meet our high demand.”

Goodgame Studios looks for this talent in all areas. At the moment, mobile client developers and online marketers are especially in demand. The HR department also attaches great importance to hiring experienced employees who can make a decisive impact on their departments with the knowledge they contribute. The recruiters however, don’t just look for technical expertise and potential for development. The candidates also have to be a good fit in their teams. This is because a pleasant working atmosphere, characterized by respect and flat hierarchies, has been at the core of the game developer’s success.

All vacant positions are listed here http://is.gd/jpuZrB on GamesJobsDirect.com

About Goodgame Studios

Goodgame Studios is a leading company in game software and specializes in the free to play market. The company offers 12 games in 25 languages and has over 220 million registered users. Goodgame Studios was founded in Hamburg in 2009 and is owner-operated. More than 1000 employees work for the company across the world. Along with the headquarters in Hamburg, there are also subsidiaries in Tokyo and Seoul. Goodgame Studios only markets and publishes games which it develops in-house. You can find them on its portal as well as through an extensive global partner network. The development of the company has been recognized by multiple awards, among them “Entrepreneur of the Year 2011” from Ernst & Young as well as “Best European Studio” at the European Games Awards 2014. The company’s games also receive industry prizes on a regular basis.