Posts Tagged ‘@france’

Novaquark is offering C++ Developers the chance to work on their continuous single-shard sandbox MMO ‘Dual Universe’. Taking place on hundreds of planets, and focusing on massively emergent gameplay Players are free to create their own economic or political systems, gather in organizations and explore the procedurally generated world for resources and opportunities. Quite uniquely, players are also able to modify the voxel-based world: create cities, various scriptable constructs like vehicles, space ships or giant orbital station.

To help you understand this unique opportunity we’ve provided you an insight to Dual Universe’s key gameplay points:

  • Thousands of planets, procedurally generated

You start in the world, stepping out of your cryosleep tube, ready to take possession of the new gigantic planet where you have just landed. This planet is one among thousands of others, all beautifully generated and ready for you to explore, exploit and conquer.

  • Massively multiplayer emergent gameplay

Dual Universe is about true massively multiplayer experience. There are no boundaries, instances, or zones. You can experience real cooperation and competition, forge intergalactic empires or giant cities, gather thousands of players in alliance events and tilt the balance of power with epic battles, or diplomacy.

  • Emergent political systems

Players are free to design their own political system based on a game-enforced contract system. Be a dictator or foster the emergence of democracy, this is your choice.

  • Player-driven economy

The economy of Dual is very realistic. Initiate a market exchange, harvest resources & sell them, start an industrial empire, do marketing and logistics, create a bank or your own company.

  • In-game editable content

Players are free to build gigantic cities, space ships or orbital stations. Based on a voxel technology, the world is completely editable. There is no limit to the size of what can be built, it will simply depend on the amount of efforts the players will be willing to dedicate to their creations. Gigantic ships will need a crew of hundreds of players onboard, leading to unique new gameplay possibilities.

  • Scriptable ships & constructs

You can script any ship (with LUA) to redefine how you control it, from navigation to weapon systems. You can even script your own AI to assist you.

  • Unreal Engine 4

We use Unreal Engine 4, delivering some of the most beautiful and immersive environments ever seen in a MMO.

  • Oculus Rift

With a gameplay in “First Person” view mode, Dual Universe is designed to take advantage of the Oculus Rift possibilities. No date of availability of this featured is given yet.

Intrigued?

C++ Programmers are invited join Novaquark’s team of 18 passionate people, all experienced professionals from the gaming industry and covering fields such as 3D/2D arts, game design, programming, server technologies, Unreal Engine 4 development and production – apply now here on GamesJobsDirect.com.

Novaquark develops an ambitious MMO game setting place in an open world sandbox, where players are given an unprecedented level of freedom, fostering emerging gameplay and creative, economical, political and social interactions at the scale of a gigantic single-shard universe.

The company is busy recruiting the best talents to help making this incredible project a reality, do you share their passion for virtual worlds?

Check out dualthegame.com and learn how you can help create a realistic and beautiful world where everything is possible.

Apply here on GamesJobsDirect.com today.

Headquartered in Paris we find the award-winning developer and publisher of mobile games, Gameloft. Gameloft’s extensive, diverse catalogue consists of many successful titles including Real Football, Asphalt, Bubble Bash, such Modern Combat, Despicable Me: Minion Rush, Dungeon Hunter, Gangstar plus a substantial licensed portfolio including Mission Impossible 3, Shrek 3, Desperate Housewives, Heroes, King Kong, Lost, and the list goes on…..

Essential to Gameloft’s continuing success is the establishment of a global vision for their game portfolio; this vision will direct the design team globally towards the common goal of making the very best games!

How will this be achieved?

Gameloft Paris are hiring a Creative Director or Lead Game Designer with a true love for their role and their industry.

As a key player in an industry Gameloft is expected to grow rapidly in the coming years so this will be a challenging and rewarding position requiring a very clear understanding of business in the current market. Reporting to their Senior Vice President of Production you will employ your expertise to establish a powerful culture of creative thinking among the design and development teams worldwide to establish, push every game to its maximum potential and achieve their vision.

Could you be successful in this role?

Read the full job description and apply here http://is.gd/1aMPdj on GamesJobsDirect.com.