Novaquark is offering C++ Developers the chance to work on their continuous single-shard sandbox MMO ‘Dual Universe’. Taking place on hundreds of planets, and focusing on massively emergent gameplay Players are free to create their own economic or political systems, gather in organizations and explore the procedurally generated world for resources and opportunities. Quite uniquely, players are also able to modify the voxel-based world: create cities, various scriptable constructs like vehicles, space ships or giant orbital station.
To help you understand this unique opportunity we’ve provided you an insight to Dual Universe’s key gameplay points:
- Thousands of planets, procedurally generated
You start in the world, stepping out of your cryosleep tube, ready to take possession of the new gigantic planet where you have just landed. This planet is one among thousands of others, all beautifully generated and ready for you to explore, exploit and conquer.
- Massively multiplayer emergent gameplay
Dual Universe is about true massively multiplayer experience. There are no boundaries, instances, or zones. You can experience real cooperation and competition, forge intergalactic empires or giant cities, gather thousands of players in alliance events and tilt the balance of power with epic battles, or diplomacy.
- Emergent political systems
Players are free to design their own political system based on a game-enforced contract system. Be a dictator or foster the emergence of democracy, this is your choice.
- Player-driven economy
The economy of Dual is very realistic. Initiate a market exchange, harvest resources & sell them, start an industrial empire, do marketing and logistics, create a bank or your own company.
- In-game editable content
Players are free to build gigantic cities, space ships or orbital stations. Based on a voxel technology, the world is completely editable. There is no limit to the size of what can be built, it will simply depend on the amount of efforts the players will be willing to dedicate to their creations. Gigantic ships will need a crew of hundreds of players onboard, leading to unique new gameplay possibilities.
- Scriptable ships & constructs
You can script any ship (with LUA) to redefine how you control it, from navigation to weapon systems. You can even script your own AI to assist you.
- Unreal Engine 4
We use Unreal Engine 4, delivering some of the most beautiful and immersive environments ever seen in a MMO.
- Oculus Rift
With a gameplay in “First Person” view mode, Dual Universe is designed to take advantage of the Oculus Rift possibilities. No date of availability of this featured is given yet.
Intrigued?
C++ Programmers are invited join Novaquark’s team of 18 passionate people, all experienced professionals from the gaming industry and covering fields such as 3D/2D arts, game design, programming, server technologies, Unreal Engine 4 development and production – apply now here on GamesJobsDirect.com.